SFX and Foley


SFX Workshop – Using the Foley studio and various combinations of objects to create the desired sounds was a new experience for me. To create gory/ horror sounds we used a watermelon and heavy objects to smash it, we captured most of these sounds using the parabolic disk microphone. The parabolic disk had immense accuracy and precision this was particularly interesting to me, I plan on experimenting with this more within the upcoming project possibly for capturing natural sounds or quiet sounds. When trying to reproduce the sounds of fire it took a few attempts. Due to the complexity of a fire sound, it required multiple performers at once, to begin with, there was something quite man-made about the sound. From the control room, we decided to encourage the performers to be more conscious of each other’s movements, this made a big difference. We realised that proximity to the microphone takes careful consideration when trying to accurately create fire sounds, this was not obvious to the performers as they couldn’t hear the playback, so from the control room we communicated this. From the Foley workshop, I learned the importance of clear and concise communication, it was helpful to performers to give fewer instructions more often as only one person in the Foley studio could hear the control room’s microphone. I also found this a useful exercise to familiarise myself with microphones, and how they uniquely capture sounds. 


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